How to Play

Use mouse to click the buttons in the bottom bar to create troops

New troop types can be unlocked in the "Base" tab.

Each troop type can be upgraded in its corresponding Tab

Different types of troops require different type of resource to unlock

Defeating different type of enemy troop give you different type of resource

Defeating an enemy base gives you constant income per second of a type of resource

Please play in Fullscreen mode for the best experience


Please leave some feedback in the comments- ideas to improve the gameplay, pain points, new features, bugs anything!


Roadmap for the game

These are the planned features for this game in the near future:

- More units with different stats (fast weak smg, heavy lmg, jeeps)

- System to simulate multiple simultaneoy battle on multiple maps with a overworld map to tie them together

- At least 3 types of maps (snow/swamp/sand) that affect different types of units differently

- Unit interaction with map (i.e. some type of units perform better on snow, some on sand etc.)

- Prestige System

- Commander abilities (including targeted kill, focus fire etc)

- Procedural endless mode

Credits

Art - Vongo

Gameplay - Vongo

Coding - Vongo

Music by Bensound.com/royalty-free-music (Artist: Benjamin Tissot)

Published 1 day ago
StatusPrototype
PlatformsHTML5
Authorvongoforge
GenreStrategy
Made withUnity
TagsClicker, Idle, Incremental
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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