Idle Battalion
How to Play
Use mouse to click the buttons in the bottom bar to create troops
New troop types can be unlocked in the "Base" tab.
Each troop type can be upgraded in its corresponding Tab
Different types of troops require different type of resource to unlock
Defeating different type of enemy troop give you different type of resource
Defeating an enemy base gives you constant income per second of a type of resource
Please play in Fullscreen mode for the best experience
Please leave some feedback in the comments- ideas to improve the gameplay, pain points, new features, bugs anything!
Roadmap for the game
These are the planned features for this game in the near future:
- More units with different stats (fast weak smg, heavy lmg, jeeps)
- System to simulate multiple simultaneoy battle on multiple maps with a overworld map to tie them together
- At least 3 types of maps (snow/swamp/sand) that affect different types of units differently
- Unit interaction with map (i.e. some type of units perform better on snow, some on sand etc.)
- Prestige System
- Commander abilities (including targeted kill, focus fire etc)
- Procedural endless mode
Credits
Art - Vongo
Gameplay - Vongo
Coding - Vongo
Music by Bensound.com/royalty-free-music (Artist: Benjamin Tissot)
Published | 1 day ago |
Status | Prototype |
Platforms | HTML5 |
Author | vongoforge |
Genre | Strategy |
Made with | Unity |
Tags | Clicker, Idle, Incremental |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
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